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991.
《Optimization》2012,61(11):1283-1293
We show that the Cournot oligopoly game with non-linear market demand can be reformulated as a best-response potential game where the best-response potential function is linear-quadratic in the special case where marginal cost is normalized to zero. We also propose a new approach to show that the open-loop differential game with Ramsey dynamics admits a best-response Hamiltonian potential corresponding to the sum of the best-response potential function of the static game plus the scalar product of transition functions multiplied by the fictitious costate variables. Unlike the original differential game, its best-response representation yields the map of the instantaneous best reply functions.  相似文献   
992.
We characterize a monotonic core solution defined on the class of veto balanced games. We also discuss what restricted versions of monotonicity are possible when selecting core allocations. We introduce a family of monotonic core solutions for veto balanced games and we show that, in general, the per capita nucleolus is not monotonic.  相似文献   
993.
We study a family of mean field games with a state variable evolving as a multivariate jump–diffusion process. The jump component is driven by a Poisson process with a time-dependent intensity function. All coefficients, i.e. drift, volatility and jump size, are controlled. Under fairly general conditions, we establish existence of a solution in a relaxed version of the mean field game and give conditions under which the optimal strategies are in fact Markovian, hence extending to a jump–diffusion setting previous results established in Lacker (2015). The proofs rely upon the notions of relaxed controls and martingale problems. Finally, to complement the abstract existence results, we study a simple illiquid inter-bank market model, where the banks can change their reserves only at the jump times of some exogenous Poisson processes with a common constant intensity, and provide some numerical results.  相似文献   
994.
We study a class of collusive equilibria in differential games with asymmetric players discounting the future at different rates. For such equilibria, at each moment, weights of players can depend on the state of the system. To fix them, we propose using a bargaining procedure according to which players can bargain again at every future moment. By choosing as threat point the feedback noncooperative outcome, the corresponding solution, if it exists, is agreeable. An exhaustible resource game illustrates the results.  相似文献   
995.
李波  何启志 《经济数学》2020,37(3):9-15
利用非线性动力学理论研究了Kopel寡头模型的一类双参数分支情形—1∶4共振.与单参数分支相比,1∶4共振作为单参数分支的退化情形可以描述该双参数分支点邻域内的分支分布问题,利用数值模拟探讨了一些该模型的复杂动力学性质.  相似文献   
996.
Semi-tensor product (STP) method of matrices has received more and more attention from the communities of both engineering and economics in recent years. This paper presents a comprehensive survey on the applications of STP method in the theory of networked evolutionary games. In the beginning, some preliminary results on STP method are recalled. Then, the applications of STP method in many kinds of networked evolutionary games, such as general networked evolutionary games, networked evolutionary games with finite memories, networked evolutionary games defined on finite networks, and random networked evolutionary games, are reviewed. Finally, several research problems in the future are predicted.  相似文献   
997.
We study (a:a) Maker–Breaker games played on the edge set of the complete graph on n vertices. In the following four games — perfect matching game, Hamilton cycle game, star factor game and path factor game, our goal is to determine the least number of moves which Maker needs in order to win these games. Moreover, for all games except for the star factor game, we show how first player can win in the strong version of these games.  相似文献   
998.
999.
In this paper we introduce and study an optimal control problem in the Mayer's form in the space of probability measures on Rn endowed with the Wasserstein distance. Our aim is to study optimality conditions when the knowledge of the initial state and velocity is subject to some uncertainty, which are modeled by a probability measure on Rd and by a vector-valued measure on Rd, respectively. We provide a characterization of the value function of such a problem as unique solution of an Hamilton–Jacobi–Bellman equation in the space of measures in a suitable viscosity sense. Some applications to a pursuit-evasion game with uncertainty in the state space is also discussed, proving the existence of a value for the game.  相似文献   
1000.
The Majority game is played by a questioner () and an answerer (). holds n elements, each of which can be labeled as 0 or 1. is trying to identify some element holds as having the Majority label or, in the case of a tie, claim there is none. To do this asks questions comparing whether two elements have the same or different label. ’s goal is to ask as few questions as possible while ’s goal is to delay as much as possible. Let q denote the minimal number of questions needed for to identify a Majority element regardless of ’s answers.In this paper we investigate upper and lower bounds for q in a variation of the Majority game, where is allowed to lie up to t times. We consider two versions of the game, the adaptive (where questions are asked sequentially) and the oblivious (where questions are asked in one batch).  相似文献   
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